Personal Information
Name: Larik Player: Tal Meta
Race: Human Gender: Male Height: 6'0" Age: 18
Class: Fighter Level: 6 Weight: 150 lbs
XP: 34,302 Alignment: Neutral Evil
Next Level: 64,000 Kit: None
Ability Scores
Str: 17 Weight Allowance: 85 lbs Bend Bars/Lift Gates: 13%
Attack Adj.: +1 Damage Adj.: +1 Max. Press: 220 lbs Open Doors: 10
Dex: 16 Missile Adjustment: +1 Pick Pockets: +0% Open Locks: +5%
Reaction Adjustment: +1 Armor Class: -2 Move Silently: +0% Climb Walls: +0%
Con: 17 System Shock: 97% Poison Save: +0
Hit Point Adjustment: +2(+3) Resurrection Chance: 98%
Int: 11 Max. Spell Level: 5th Max. Spells Per Level: 7 Illusion Immunity: None
Bonus Proficiencies: 2 Chance to Learn New Spell: 45%
Wis: 9 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 20%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 9 Loyalty Base: +0 Maximum Number of Henchmen: 4
Initial Reaction Adjustment: +0
Saving Throws
Paralyzation: 10 Poison: 10 Death Magic: 10 Petrification: 11 Polymorph: 11
Rod: 12 Staff: 12 Wand: 12 Breath Weapon: 12 Spell: 13
Combat
Hit Points: 47
Base THAC0: 15
Melee THAC0: 14
Missile THAC0: 14
Armor
Natural armor class 10
Full armor, plate mail -7
Ring of Protection +1 magic adj. -1
DEX Defensive adj. -2
FINAL: 0
Weapon Proficiencies
Dagger
Single Weapon Style
Sword, long (Specialist)
Non-Weapon Proficiencies
Blind Fighting 9
Riding, Land 12
Swimming 17
Weaponsmithing 8
Native Languages
Common, Elf - sylvan (wood) dialect, Goblin
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor Sm-Med Large Type Size PB / S / M / L / EX
Sword, long +2 11 3/2 3 1d8+5 1d12+5 S M
Class Abilities
Fighter
    Followers - Attracts followers after a stronghold is built and 9th level is reached.
    Weapon specialization - Allows specialization in one weapon.
 
Inventory
  • Animals 
    • Horse, medium war 
  • Items Readied 
    • Sword, long +2 
  • Items Stored 
    • Dry rations (1 week) 
    • Rations,iron (1 week) 
  • Items Worn 
    • Backpack 
      • Piton x8 
      • Rope, silk (50 ft) 
      • Tent, small 
      • Winter blanket 
    • Belt 
      • Belt pouch, large 
        • Chalk 
        • Signal whistle 
        • Weaponblack 
        • Whetstone 
      • Belt pouch, large 
        • Flint and steel 
        • Sack, large 
        • Sack, large 
      • Wineskin 
    • Boots, soft 
    • Breeches 
    • Full armor, plate mail 
    • Good cloth cloak 
    • Ring of Protection +1 
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-85 86-121 122-157 158-193 194-220
Movement: 12 8 6 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 91.50 pounds (Light Encumbrance, 8 Movement)

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 10/11/2001 12:11 AM