Personal Information
Name: Colonel Tra4sk 1 Player: 
Race: Fraal Gender: Male Height: 4'10" Age: 27
Classes: Fighter/Fraal Psionicist Levels: 12/11 Weight: 86 lbs
XP: 1,016,438/666,438 Alignment: Lawful Neutral
Next Level: 1,250,000/800,000 Kit: None
Ability Scores
Str: 22 Weight Allowance: 785 lbs Bend Bars/Lift Gates: 80%
Attack Adj.: +4 Damage Adj.: +10 Max. Press: 970 lbs Open Doors: 18(14)
Dex: 19 Missile Adjustment: +3 Pick Pockets: +15% Open Locks: +20%
Reaction Adjustment: +3 Armor Class: -4 Move Silently: +15% Climb Walls: +15%
Con: 16 System Shock: 95% Poison Save: +0
Hit Point Adjustment: +2 Resurrection Chance: 96%
Int: 18 Max. Spell Level: 9th Max. Spells Per Level: 18 Illusion Immunity: None
Bonus Proficiencies: 7 Chance to Learn New Spell: 85%
Wis: 18 Bonus Clerical Spells: 2, 2, 1, 1, 0, 0, 0 Clerical Spell Failure Chance: 0%
Magic Defense Adjustment: +4 Spell Immunity: None
Cha: 14 Loyalty Base: +1 Maximum Number of Henchmen: 6
Initial Reaction Adjustment: +2
Saving Throws
Paralyzation: 7 Poison: 7 Death Magic: 7 Petrification: 8 Polymorph: 8
Rod: 9 Staff: 9 Wand: 9 Breath Weapon: 8 Spell: 10
Combat
Hit Points: 81
Base THAC0: 9
Melee THAC0: 5
Missile THAC0: 6
Armor
Natural armor class 10
Fraal Battle Armor -14
DEX Defensive adj. -4
FINAL: -8
Weapon Proficiencies
Blaster
Dual Lightsaber (Specialist)
Dual Lightsaber, 2 Handed Style (Specialist)
Karate
Knife, throwing
Torc Grenade
Non-Weapon Proficiencies
Blind Fighting 18
Communications Systems 15
Computer Hacking 16
Computer Programming 16
Computer Science 20
Contact 18
Direction Sense 19
Jury Rig 19
Meditative Focus 19
Mental Armor 20
Reading/Writing 19
Rejuvination 17
Native Languages
Ancient's Tongue, Common, Fraal
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor Sm-Med Large Type Size PB / S / M / L / EX
Dual Lightsaber, 2 Handed Style 4 2 0 2d8+12 2d8+12 P/S/B S 6
Dagger, Vibro 7 3/2 2 1d6+10 1d6+10 P/S S 2 4 6
Karate 5 3/2 0 1d6+10 1d6+10 B
Knife, throwing 5 6 3/2 8 2d4+10 1d6+11 P/S M 2 4 6
Torc Grenade 6 1 3 10d6 10d6 None M 10 20 30
Dual Lightsaber 4 2 3 2d8+12 2d8+12 P/S/B S
Blaster, Pistol 6 1 4 3d6+10 3d6+10 P S 60 120 240
FScA Slug Thrower 5 1 2 3d6 3d6 P/B S 60 90 120
Racial Abilities
Magic Resistance 40% - Magic items fail to function if percentile roll is failed.
 
Inventory
  • Items Carried 
    • Cloak of the Bat 
    • Dagger, Vibro 
    • Karate 
    • Ring of Regeneration 
    • Rope of Climbing 
    • Tissue Regenerator 
  • Items Readied 
    • Dual Lightsaber, 2 Handed Style 
  • Items Stored 
    • Fe3mmen 
    • Horseshoes of Speed 
    • Ruby (4000 gp) 
  • Items Worn 
    • Amulet of Fire Resistance 
    • Amulet of Proof Against Detection and Location 
    • Arm Sheath 
      • Knife, throwing x2 
    • Belt 
      • Belt pouch, large 
        • Magnibinoculars 
        • MedKit 
          • Medkit Dose (3d8) x25 
        • Torc Grenade x2 
        • e-Clip 
          • Charge x10 
      • Belt pouch, small 
        • Tricorder 
        • e-Clip 
          • Charge x10 
      • Dual Lightsaber 
    • Belt 
      • Comm 
      • Holster 
        • Blaster, Pistol 
          • e-Clip 
            • Charge x10 
        • e-Clip 
          • Charge x10 
    • ForceField 
      • Personal Sensor Blind 
    • Fraal Battle Armor 
      • 2-Way Radio 
      • FScA Slug Thrower x2 
      • Flame Thrower (Back 4d6/10x30'Cone) 
      • Force Field (25 Point/3r) 
      • HUD - Improved Aim for Suit Mounted Weapons 
      • IR Sensor (120') 
      • Integral Medkit 
      • Motion Sensor (60') 
      • Movement Enhancement x2 
      • Sealed Life Support (12 hours) 
      • Self Destruct (20d6/10') 
      • Sound Locator/Sensor (120') 
      • Strength Enhancement +6 
      • Sustained Flight (3 hours) 
      • UV Sensor (120') 
    • Ring of Fire Resistance 
    • Ring of Free Action 
  • Spending Money 
    • * Copper Pieces x56 
    • * Silver Pieces x2,000 
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-785 786-824 825-863 864-902 903-970
Movement: 24 16 12 8 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 22.81 pounds (None Encumbrance, 24 Movement)
Psionics
PSPs: 127 MTHAC0: 8 MAC: -7
Devotions: 17 Sciences: 7 Disciplines: 5
Attacks: Mind Thrust (MT), Ego Whip (EW), Psionic Blast (PB), Id Insinuation (II), Psychic Crush (PsC)
Defenses: Mind Blank (MBk), Thought Shield (TS), Intellect Fortress (IF), Mental Barrier (MB), Tower of Iron Will (TW)
Power PSPs Range Area of Effect MAC
Clairsentient
Devotions
Psionic Sense 2/1 200-yard radius Personal 8
Combat Mind 4/2 0 Personal 6
Psychokinetic
Devotions
Magnatize 2/1 30 yards One object 8
Psychometabolic (Primary)
Sciences
Energy Containment 9/3 0 Personal 6
Metamorphosis 6/3 0 Personal 4
Elemental Composition 8/3 0 Personal 5
Devotions
Biofeedback 4/2 0 Personal 6
Body Weaponry 6/3 0 Personal 6
Cell Adjustment 5+ Touch Individual 6
Fighting Trance 2/1 0 Personal 9
Accelerate 10/5 0 Personal 6
Catfall 4/2 0 Personal 7
Gird 2 X cost 0 Personal 7
Psychoportive
Sciences
Teleport 10+/5+ Unlimited Personal 9
Devotions
Dream Travel 1/25miles/1 500 miles Personal 7
Phase 6/2 0 Personal 10
Telepathic (Primary)
Sciences
Mindlink 7+/3+ Unlimited Individual 8
Probe 8+/4+ 2 yards Individual 8
Empower varies/50 Touch One item 4
Devotions
Receptacle 0 Touch One item 8
Truthear 3/1 0 Hearing 10
ESP 6+/3+ Unlimited Individual 6
Attraction 8/3 200 yards Individual 7
Repugnance 8/3 200 yards Individual 8

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 12/11/2001 10:03 PM